Bleach Hereafter RPG

Enhancements Hotfix!

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Shinigami

There are many causes I would die for, but not a single cause I would kill for.

Momoshiro Avatar

Momoshiro

Post by Momoshiro on Aug 15, 2020 13:02:37 GMT -5

Hey guys and gals! Just making you aware of some small changes to the Enhancements going forward. Don't worry, if you are already in a spar/battle, you may continue to use the old ones until the end of that thread. These will only apply to new threads made after this hotfix.



CHANGES

(OLD) DEADLY
Activate: None (Passive)
Effect: As a passive effect you gain a bonus +5 to accuracy with Basic Attacks while in a Released state.
Limit: Indefinite.
Level 2: Accuracy bonus increases to +10.
Level 3: Accuracy bonus increases to +15.

(NEW) DEADLY
Activate: None (Passive)
Effect: As a passive effect you gain a bonus +5 to accuracy with 2 Basic Attacks, per turn, while in a Released state.
Limit: Indefinite.
Level 2: Accuracy bonus increases to +10.
Level 3: You can now apply this to a max of 4 Basic Attacks per turn.

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(OLD) DESOLATION
Activate: None (Passive)
Effect: As a passive effect your Basic Attacks deal an extra +5 bonus damage when you score a critical hit in a Released state.
Limit: Indefinite.
Level 2: Bonus +10 damage.
Level 3: Bonus +15 damage.

(NEW) DESOLATION
Activate: None (Passive)
Effect: As a passive effect your Basic Attacks deal an extra +3 bonus damage when you score a critical hit in a Released state.
Limit: Indefinite.
Level 2: Bonus +6 damage.
Level 3: Bonus +9 damage.

---

(OLD) FEROCIOUS
Activate: None (Passive)
Effect: As a passive effect your damage tier increases by +1 with 2 Basic Attacks while in a Released state.
Limit: Indefinite.
Level 2: Damage tier increases by +2.
Level 3: Add +10 bonus damage with all basic attacks while in a Released state.

(NEW) FEROCIOUS
Activate: None (Passive)
Effect: As a passive effect your damage tier increases by +1 with 2 Basic Attacks, per turn, while in a Released state.
Limit: Indefinite.
Level 2: Damage tier increases by +2.
Level 3: You can now apply this to a max of 4 Basic Attacks per turn.